OS: OSX Mountain Lion.
System: Virtual BOX 4.2.6.
I want to disable hardware acceleration for my JAVAFX app because there is no HW acceleration on my system (mac). So when there is no HW acceleration I am getting fatal error on executing my JAVAFX App. The error related to "Prism Engine pipeline" and it happen when java trying to execute openGL native libs. So i want to disable the prism.
I see there is some vm args that control prism behavior like.. Dprism.forceGPU=true;
Is there anything like above to disable prism or openGL requesting?
The Fatal error (openGl related codes)
Stack: [0x000000016c8f9000,0x000000016c9f9000], sp=0x000000016c9f7f40, free space=1019k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [libobjc.A.dylib+0x639f] objc_msgSend_fixup+0x5f C [AppKit+0x28134c] -[NSOpenGLContext initWithFormat:shareContext:]+0xac C [libprism-es2.dylib+0x4e9f] createContext+0x1b3 C [libprism-es2.dylib+0x4729] Java_com_sun_prism_es2_gl_mac_MacGLFactory_nInitialize+0xa2 j com.sun.prism.es2.gl.mac.MacGLFactory.nInitialize([I)J+0 j com.sun.prism.es2.gl.mac.MacGLFactory.initialize(Ljava/lang/Class;Lcom/sun/prism/es2/gl/GLPixelFormat$Attributes;)Z+73 j com.sun.prism.es2.ES2Pipeline.<clinit>()V+54
Look at this forum: https://forums.oracle.com/message/11018975
Add this to your java execution:
That should do the trick.
The j2d graphics pipeline is kind of deprecated in JavaFX 8, so it's better to use the software pipeline:
-Dprism.order=sw. To verify that you are actually using it you could switch on logging: