JavaFX 2 event dispatching to underlying nodes


Question

Is there a correct way to solve the problem with event propagation between two sibling panes?

For example we have StackPane with 2 panes inside.

StackPane p = new StackPane();
Region p1 = new Region();
Region p2 = new Region();
p.getChildren().addAll(p1, p2);

p2 in this example capture mouse events and p1 can't react on it even if event is not consumed.

Is there a correct way to propagate event to p1 if it not consumed by p2?

setMouseTransparent not solve my problem because I need that both children elements react on mouse.

Thanks for advise.

1
5
3/6/2013 2:30:48 PM

Accepted Answer

My problem was partially solved. Maybe I not quite correctly formulate question. I write app like graphic-editor and have tools-layer panes on stackpane with guides, grid, selection-tools etc. and need that children of this layers can handle mouse and panes itself will be transparent for mouse events.

Problem was solved by override pickNode, not in public API, but it work. Maybe help somebody.

protected Node impl_pickNodeLocal(double localX, double localY) {
    if (containsBounds(localX, localY)) {
        ObservableList<Node> children = getChildren();
        for (int i = children.size()-1; i >= 0; i--) {
            Node picked = children.get(i).impl_pickNode(localX, localY);
            if (picked != null) return picked;
        }
        // hack to make pane itself transparent for mouse
        // if (contains(localX, localY)) return this;
    }
    return null;
}
0
3/6/2013 5:52:17 PM

By default events will just propagate up the heirarchy and terminate at the root. There are a few approaches you could take to solve your problem.

  1. Create your own event instance. Add an event handler to both regions that triggers your shared event instance. Add any event handling code you want to be common across regions to the shared instance. This is the approach I would take from the description you've given.
  2. Catch all events at the root and, instead of just letting them die, create a global event register that everyone can register for.
  3. Create an event handler at the first region and catches events and redispatches them at the second region (using buildEventDispatchChain.dispatchEvent). Then do the same on the other side.

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